Sunday, May 6, 2007

PD:S B1 Review

Anyway, this week saw the opening of Perfect Dark: Source... the dev team did a bangup job on the artwork, however the coding side needs some work. Here's a short list...
In Widescreen you can see through walls
You can enable thirdperson without sv_cheats
There's a big FPS drop for some reason, maybe they forgot to hint...
Whenever you get shot it's like an N-bomb blew up in your ass.
Shotgun doesn't hurt people
Models Dissappear
Death Spectator is retarded, there's no easy way to respawn, I'm not sure if I have to click, press space, press enter, or just throw my mouse across the room.

But I absolutely loved the revivals of the levels. Ravine looked really awesome, but I didn't like how dark it was. And the Felicity's added 'areas' really sucked because all it did was make you turn around. It didn't increase the flow at all but just added more hiding spots.

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